/*
 *  blue_zombie.h
 */

#ifndef BLUE_ZOMBIE_H
#define BLUE_ZOMBIE_H

#include "zombie.h"

class BlueZombie : public Zombie {

public:
    BlueZombie(int objectID, int life, int speed);
    ~BlueZombie();
    void doAction();
};

#endif //BLUE_ZOMBIE_H

//{+}


